A fantastic sniping simulator that is shot down by locking players out of the game and its attempts to force them to cough up cash.
In a world of stick figures, Clear Vision 3 places players in the role of a typical businessman father: fedora hat and a tie, who secretly works as a gun for hire. Each mission consists of a small scene as viewed through a sniper scope. Players must determine, if necessary, which figure on screen is the target and aim accordingly taking account for distance, wind speed and direction, and the movement of either the target or environmental objects around the scene.
This is really an excellent, play-when-you-can game. The missions are short and require enough difficulty and calculation to make them somewhat challenging, and the adult rating of the game makes for some satisfying gore effects even for just stick people. Completing missions rewards players with cash which they can spend on upgrading certain parts of their weapons: barrel, bullets, scope, etc. These upgrades in turn make the increasingly difficult settings much easier. For example, upgrading the power of your rifle will make long distances easier as they then require less of an offset aim.
Like so many apps in the world of pocket and tablet games, Clear Vision 3‘s biggest flaw comes from the fact that it masquerades itself as a free game, then is unplayable, literally and by the games own volition, to players who do not pay. Because upgrades to you weapon cost so much in game money, and apparently your character is the cheapest hit man on the market, it takes a long time to earn enough money to purchase upgrades. One way to overcome this, is to do side missions which if successful, grant a bonus money reward. These missions are simply cut-scenes with a certain percent chance of success. It makes for a nice extra way to earn money; however, the punishment for failing these missions is that your character mush “lay low” and the player is actually locked out of playing the game. So when you are trying to earn extra money for the upgrade to make the next mission possible fails, you can only simply wait until the a lotted time is up until you get to play again. Makes sense, right? Yeah, I didn’t think so either.
The other way to advance more quickly in the game is to, of course, pay actual cash to earn upgrades. But like most free-games, the only reason to pay money is to advance in the game which is really what the gameplay is for. And if you’re paying to skip the gameplay, then why play it at all?
Clear Vision 3 fails as a great game because of its inability to separate itself from the greedy business that is app-gaming. It offers a free service then requires users to pay money to actually get any real use out of it. Until transactions are made up front by just buying a game, or free games are just that, free, great games like CV3 will continue to be made poor and forgettable.